June 21st
Tournament Rules
Team & Loadout Requirements
Team Size
Participation is strictly limited to teams of 4 players.
Fixed Loadout
All teams are equipped with a standard four-weapon set: Shotgun, Machine Gun, Rifle, and Magnum. Players may choose between themselves which weapon each team member wishes to use.
Protector Bonus
To bolster front-line defense, players currently wielding the Shotgun or Machine Gun receive a +80% HP bonus.
Scoring System
Enemy Point Value (per kill)
Enemy Type | Point Value |
|---|---|
Vulture | 100 pts |
Standard Zombie | 770 pts |
Zombie Dog | 800 pts |
Leaper | 1,440 pts |
Worker Zombie | 1,680 pts |
Police Zombie | 2,400 pts |
Security Guard Zombie | 2,500 pts |
Brute | 11,000 pts* |
Wrath | 25,000 pts* |
*These enemies award points based on total damage done to them. Amount shown here is total potential point value.
Survival Bonus
Saving a Survivor: 22,500 pts
The Compounding Multiplier
Your score per kill is boosted by your Team Combo. The higher your combo, the more each kill is worth.
The Formula:
• Final Points = Base Points x 1.04 ^ (Current Combo / 5)
Note: This multiplier applies to Standard Enemy Kills only.
Boss Points:
• Points earned from damage dealt to Brutes/Wraths are fixed and not affected by the combo multiplier.
Important Reminder
Each headshot grants the team +1 Combo. Any player death will immediately reset the Team Combo to zero.